Scorcher
Some of the most powerful and experienced Marauders choose not to take on the responsibilities of being a Marauder Lord, and instead choose to be the first to land and plunge into battle. They wield a torch in battle, and, as a symbol of their status in Marauder society, are always given the right to burn away the first civilized building during raids. Their strength and fury in battle is a constant source of tales throughtout the land, and even the most skilled warriors can not stand in their way for long.
Information
Advances from: | Pillager |
Advances to: | |
Cost: | 90 |
HP: | 62 |
Movement: | 6 |
XP: | 100 |
Level: | 3 |
Alignment: | chaotic |
ID | Marauder Scorcher |
Abilities: |
Attacks (damage - count)
sword melee | 12 - 4 blade | ||
torch melee | 15 - 2 fire |
Resistances
blade | 10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 20% | |
Coastal Reef | 2 | 30% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 1 | 50% | |
Frozen | 2 | 50% | |
Hills | 1 | 60% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 40% | |
Shallow Water | 2 | 30% | |
Swamp | 3 | 30% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |